I am a concept artist and designer living in Seattle Washington. I am currently the concept lead at Bungie. I have over ten years experience in the commercial art industry and have contributed to projects such as Destiny, Ghost in The Shell, Kong Skull Island and Dead Space, for companies like Bungie, Dreamworks, Legendary Pictures, Activision and Electronic Arts. I am constantly looking to push myself, grow as a designer and collaborate with inspired people. I also spent several years teaching figuring drawing and digital illustration at the Art Institute and PNCA in Portland OR. I have a BFA in traditional illustration from the Academy of Art University in San Francisco. Please feel free to get in touch.