Originally from the San Francisco Bay Area, I am a concept Artist and designer living in Seattle Washington. I am the Lead Concept Artist at Bungie where I've worked since 2011. I have over ten years of experience as a freelance commercial artist for the film and game industries. My clients include DreamWorks Pictures, Legendary Pictures, ElectronicArts, Activision, Prologue, Mirada, Cinco Design, and Visceral Games. I also spent three years teaching illustration and design at The Art Institute of Portland and PNCA from 2007-2010. I earned a BFA in traditional illustration from the Academy of Art University in San Francisco.